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<title>Rotten Rodents Clan</title>
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<description>Pwning since &#039;05...</description>
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<dc:date>2012-05-19T22:35:07-05:00</dc:date>

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<item>
<title>Payday Patch 7</title>
<link>http://rottenrodents.com/modules.php?name=Forums&amp;file=viewtopic&amp;t=397#1565</link>
<description><![CDATA[Patch 7 (PC) change log:<br />
<br />
NEW FEATURES<br />
<br />
 &#xA0; &#xA0;New Menu theme selection: The players can now switch menu theme from “Original” to “Heat”. For all our dedicated heisters we upgrade the menu theme so they can pick their favorite theme to heist in.<br />
 &#xA0; &#xA0;New option: Light adaption on/off: The players can now choose to have Light adaption on or off.<br />
 &#xA0; &#xA0;Unveiling of the Technician class: The players can now view a tease of the Technician class (unlocked with upcoming DLC) in the upgrades menu.<br />
 &#xA0; &#xA0;New moves and tactics by the SWAT AI.<br />
 &#xA0; &#xA0;A bright future: Someone in the Garnet Group Skyscraper is heading for a bright future…<br />
 &#xA0; &#xA0;A dark future: Someone in the projects is preparing for a dark future…<br />
<br />
BUG FIXES<br />
<br />
 &#xA0; &#xA0;Fixed a bug where Bain’s subtitles would appear on the heist result screen.<br />
 &#xA0; &#xA0;Fixed a bug where the reputation limit would be set to level 0 from the edit game settings menu even if it is set higher before creating a heist.<br />
 &#xA0; &#xA0;Fixed a bug where the game would lock if a trip mine left by a character who was in custody defeated a law enforcer.<br />
 &#xA0; &#xA0;Fixed a bug where enemies sometimes would teleport to a nearby location after performing an evasive maneuver.<br />
 &#xA0; &#xA0;Fixed a bug where the “Play With Team AI” selection would not save when turned off.<br />
 &#xA0; &#xA0;Fixed a bug where there would be error text in the online in-game menu for Edit Game Settings.<br />
 &#xA0; &#xA0;Fixed a bug in Single Player, with no AI, dialog would still mention freeing comrades after each assault.<br />
 &#xA0; &#xA0;Fixed a bug where previously selected character flashed briefly on screen when navigating back to ‘Choose Character’.<br />
 &#xA0; &#xA0;Fixed a grammatical error in the Reputation Limit description.<br />
 &#xA0; &#xA0;Fixed a bug that made it possible for Cloakers to club players from a distance.<br />
 &#xA0; &#xA0;Corrected the Select Difficulty description.<br />
 &#xA0; &#xA0;Removed the Merry Xmas challenge from the Challenge list.<br />
 &#xA0; &#xA0;Fixed a bug where masks would not update correctly after a game had been played.<br />
 &#xA0; &#xA0;Fixed a bug where a late join would cause looping sound effects.<br />
 &#xA0; &#xA0;Fixed a bug where levels are not listed under Available Heists when selecting difficulty.<br />
 &#xA0; &#xA0;Fixed a bug where the number of players in a game would not display correctly on the load-out screen.<br />
 &#xA0; &#xA0;Fixed a bug where the challenge complete bar would not pop up when completing any of the 145+ challenges.<br />
 &#xA0; &#xA0;Fixed a bug where Dallas’ President mask would appear incorrect.<br />
 &#xA0; &#xA0;Fixed a bug where the Clean Hit, Like A Pro, and Bulletproof challenges did not unlock on the harder difficulties.<br />
 &#xA0; &#xA0;Fixed a bug where the Grim Reaper challenge would not appear to unlock as stated by the challenge requirement.<br />
 &#xA0; &#xA0;First World Bank: Fixed a bug where grey rectangular polygons would drop in and out in the basement area.<br />
 &#xA0; &#xA0;First World Bank: Fixed a bug where a location right outside the Basement was identified as “Unknown Location”.<br />
 &#xA0; &#xA0;First World Bank: Fixed a bug where the game would lock all players when a player late joined after the heist had started.<br />
 &#xA0; &#xA0;First Word Bank: Fixed a bug where dialog would continue to play after commanding the Bank Manager to get down.<br />
 &#xA0; &#xA0;Heat Street: Fixed a bug which made it possible to complete only ten out of eleven objectives.<br />
 &#xA0; &#xA0;Panic Room: Fixed a bug where corrupt graphic was seen coming from a mouse on the floor.<br />
 &#xA0; &#xA0;Panic Room: Fixed a bug where corrupt ceiling fan graphics was seen.<br />
 &#xA0; &#xA0;Panic Room: Fixed a bug where there were no enemies in the smoke that fills the stairway to the roof.<br />
 &#xA0; &#xA0;Panic Room: Fixed a bug where there would be multiple collision issues during game-play.<br />
 &#xA0; &#xA0;Panic Room: Fixed a bug where flickering text graphics could be seen above each doorway.<br />
 &#xA0; &#xA0;Panic Room: Fixed a bug where the enemies throughout the heist could be found in a T-pose.<br />
 &#xA0; &#xA0;Heat Street: Fixed a bug where the door for the orange container next to the crashed van was slightly clipping into the van.<br />
 &#xA0; &#xA0;Green Bridge: Fixed a bug where two objective markers appear on-screen at the same time when running to the exit.<br />
 &#xA0; &#xA0;Green bridge: Fixed a bug where there would be missing side rail graphics at the end of the bridge during the “Make The Escape” objective.<br />
 &#xA0; &#xA0;Green Bridge: Fixed a bug where the yellow end game marker did not appear if players reach the exit before the escape prompt.<br />
 &#xA0; &#xA0;Green Bridge: Fixed a bug where the zip lines would not show from the towers to the top of the scaffolding.<br />
 &#xA0; &#xA0;Green Bridge: Fixed a bug where the player was able to place trip mines on invisible collision on open prison trucks.<br />
 &#xA0; &#xA0;Diamond Heist: Fixed a bug in Diamond Heist, as the alarm was triggered some AI guards would appear to be warping from their original location.<br />
 &#xA0; &#xA0;Diamond Heist: Fixed a bug where two waypoints appear on the screen at the same time.<br />
 &#xA0; &#xA0;Diamond Heist: Fixed a bug where the game would crash when the vault door codes did not work.<br />
 &#xA0; &#xA0;Diamond Heist: Fixed a bug where it was possible to take the Big Red Diamond through the metal fence that drops down.<br />
 &#xA0; &#xA0;Diamond Heist: Fixed a bug where there would be multiple collision issues during game-play.<br />
 &#xA0; &#xA0;Slaughterhouse: Fixed a bug where the player could become stuck inside the falling safe.<br />
 &#xA0; &#xA0;Slaughterhouse: Fixed a bug where the armored truck was appearing incorrectly in the main room.<br />
 &#xA0; &#xA0;Slaughterhouse: Fixed a bug where the AI was seen standing on invisible collision.<br />
 &#xA0; &#xA0;Slaughter House: Fixed bugs where four “unknown locations” were found near the Main Room.<br />
 &#xA0; &#xA0;Slaughter House: Fixed a bug where meat hanging in the main room would be inconsistent between the host and the clients.<br />
<br />
Enjoy!<br />
<br />
/The OVERKILL Crew]]></description>
<guid isPermaLink="false">1565@http://rottenrodents.com</guid>
<dc:subject>Payday Patch 7</dc:subject>
<dc:date>2012-05-17T16:29:52-05:00</dc:date>
</item>

<item>
<title>Free Midnight Club 2</title>
<link>http://rottenrodents.com/modules.php?name=Forums&amp;file=viewtopic&amp;t=396#1564</link>
<description><![CDATA[is the game any good?]]></description>
<guid isPermaLink="false">1564@http://rottenrodents.com</guid>
<dc:subject>Free Midnight Club 2</dc:subject>
<dc:date>2012-05-14T07:54:23-05:00</dc:date>
</item>

<item>
<title>Man vs. Canada Goose and lightsabers</title>
<link>http://rottenrodents.com/modules.php?name=Forums&amp;file=viewtopic&amp;t=395#1563</link>
<description><![CDATA[thats funny]]></description>
<guid isPermaLink="false">1563@http://rottenrodents.com</guid>
<dc:subject>Man vs. Canada Goose and lightsabers</dc:subject>
<dc:date>2012-05-14T07:52:58-05:00</dc:date>
</item>

<item>
<title>10 Ninja Cats With Mad Skills</title>
<link>http://rottenrodents.com/modules.php?name=Forums&amp;file=viewtopic&amp;t=394#1560</link>
<description><![CDATA[LOL]]></description>
<guid isPermaLink="false">1560@http://rottenrodents.com</guid>
<dc:subject>10 Ninja Cats With Mad Skills</dc:subject>
<dc:date>2012-05-03T07:48:50-05:00</dc:date>
</item>

<item>
<title>Call of Duty MW3 HACKER</title>
<link>http://rottenrodents.com/modules.php?name=Forums&amp;file=viewtopic&amp;t=393#1558</link>
<description><![CDATA[OK guys i don't go around calling people hackers just cause they are good but this guy i really think is a hacker i can't post a video cause i dont know how but just Look out for him if you play CoD MW3 his name is <span style="color: red"><span style="font-size: 18px; line-height: normal">Rasha</span></span> i played him yesterday and i think his final kill count was 39 kills and 0 deaths and every one dies atleast once he has wall hacks and maybe an aimbot cause most of his kills where head shots and he follows you through walls look at my vault on the game and you will see the video of when i played him]]></description>
<guid isPermaLink="false">1558@http://rottenrodents.com</guid>
<dc:subject>Call of Duty MW3 HACKER</dc:subject>
<dc:date>2012-05-02T08:09:52-05:00</dc:date>
</item>

<item>
<title>owned</title>
<link>http://rottenrodents.com/modules.php?name=Forums&amp;file=viewtopic&amp;t=392#1557</link>
<description><![CDATA[[youtube]http://www.youtube.com/watch?v=2FvGwXQuz4c[/youtube]]]></description>
<guid isPermaLink="false">1557@http://rottenrodents.com</guid>
<dc:subject>owned</dc:subject>
<dc:date>2012-05-01T21:30:48-05:00</dc:date>
</item>

<item>
<title>Modern Warfare 3 gets a free Steam weekend</title>
<link>http://rottenrodents.com/modules.php?name=Forums&amp;file=viewtopic&amp;t=390#1556</link>
<description><![CDATA[well i bought it anyways so if anyone wants to play let me know]]></description>
<guid isPermaLink="false">1556@http://rottenrodents.com</guid>
<dc:subject>Modern Warfare 3 gets a free Steam weekend</dc:subject>
<dc:date>2012-04-30T07:09:50-05:00</dc:date>
</item>

<item>
<title>Million Dollar Menu</title>
<link>http://rottenrodents.com/modules.php?name=Forums&amp;file=viewtopic&amp;t=389#1548</link>
<description><![CDATA[lol]]></description>
<guid isPermaLink="false">1548@http://rottenrodents.com</guid>
<dc:subject>Million Dollar Menu</dc:subject>
<dc:date>2012-04-24T12:30:46-05:00</dc:date>
</item>

<item>
<title>Helmet cam video of scary downhill bike race</title>
<link>http://rottenrodents.com/modules.php?name=Forums&amp;file=viewtopic&amp;t=386#1545</link>
<description><![CDATA[<table width="90%" cellspacing="1" cellpadding="3" border="0" align="center" class="bodyline"><tr>
    <td><span class="genmed"><strong>|RR|MADD_DOGG";p="1539 Wrote:</strong></span></td>
</tr><tr>
    <td class="quote">i thought for sure he was going to hit the dog</td></tr></table>
<br />
Yeah, beware of the mad dog<br />
<br />
Nice track though, I just wonder how long it takes to get back to the starting point, <img src="http://rottenrodents.com/modules/Forums/images/smiles/icon_razz.gif" alt="Razz" title="Razz" border="0" />]]></description>
<guid isPermaLink="false">1545@http://rottenrodents.com</guid>
<dc:subject>Helmet cam video of scary downhill bike race</dc:subject>
<dc:date>2012-04-20T06:36:51-05:00</dc:date>
</item>

<item>
<title>Happy Easter Everyone</title>
<link>http://rottenrodents.com/modules.php?name=Forums&amp;file=viewtopic&amp;t=388#1544</link>
<description><![CDATA[a bit late to do the same I guess. &#xA0;It's been a while since I've been here due to being busy in RL. &#xA0;Been neglecting my work for too long <img src="http://rottenrodents.com/modules/Forums/images/smiles/icon_razz.gif" alt="Razz" title="Razz" border="0" />]]></description>
<guid isPermaLink="false">1544@http://rottenrodents.com</guid>
<dc:subject>Happy Easter Everyone</dc:subject>
<dc:date>2012-04-20T06:32:13-05:00</dc:date>
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